Our Solutions
Our Solutions
Everything dSchool builds, our digital products and our curriculum framework, in one place, covering learners from Playgroup to Senior Secondary.
Built around the child
One ecosystem, every stage of learning.
Jumpstart, KATBOOK, Coding & Robotics, Virtual Labs, Planetarium and Premium Books, each mapped to the curriculum framework that shapes how we teach, from Playgroup to Senior Secondary.
Everything a learner needs, in one ecosystem.
From Playgroup readiness to coding, robotics, space science and curriculum-aligned books, every dSchool product is built around one idea: teach the way children actually learn.
KATBOOK
A proprietary digital library and learning platform for reading, revision and self-paced concept mastery.
- CBC & KICD curriculum aligned
- Text-to-speech / read-aloud support
- 2D & 3D visual learning
- Video-based explanations
- AI-powered learning support
Coding & Robotics
Integrated digital and maker learning combining block/text coding with hands-on robotics projects.
- Block & text-based coding
- Hands-on robotics builds
- Builds computational thinking
Virtual Labs
Simulated science labs that make practical learning accessible, safe and repeatable beyond the physical classroom.
- Supports practical learning
- Encourages experimentation
- Enables safe, repeatable exploration
Planetarium
Mobile astronomy experiences that bring immersive space science to your school, institution or church.
- Immersive, mobile experience
- Sparks wonder about space science
- Supports visual learning
Jumpstart
Play-based readiness for early learners, building literacy, numeracy and confidence before formal schooling begins.
- Play-based learning
- Literacy & numeracy foundations
- Builds classroom confidence
Reading & Math Blasters
Reading Blaster and Math Blaster are game-based learning software programmes that turn literacy and numeracy practice into an adventure, building core reading and maths skills through play. Delivered as part of the dSchool software suite alongside Jumpstart, they work equally well in the classroom or at home.
- Game-based reading & maths practice
- Builds core literacy and numeracy skills through play
- Works for home and school use
- Cuts across CBC, IGCSE and American curricula
Our Curriculum
Curriculum Framework
Every dSchool product is mapped to the curricula it supports. Some are built specifically for CBC, while others are designed to cut across CBC, IGCSE and American curricula for both home and school use, from Playgroup to Senior Secondary.
KATBOOK
Our digital library and revision platform, currently built around Kenya's national curriculum.
Coding & Robotics
Computational thinking and maker skills that apply the same way, whatever curriculum a learner follows.
Planetarium
An immersive astronomy experience that supports science learning across every curriculum pathway.
Reading & Math Blasters
Game-based literacy and numeracy software, suited to home and school learning under any curriculum.
Jumpstart
Software-based learning games that build early literacy and numeracy skills, alongside Reading & Math Blasters.
Premium Books
A curated print collection, including Numeracy PP1 & PP2, Rhymes and Stories Vol. 2, Junior Coders Vol. 2 and Mathematical Activities Grade 1, for home and school adoption.
Literacy
Our literacy support is built around Reading Blasters and Jumpstart Advanced Programs, two game-based learning programs that carry learners from their very first letters through confident, independent reading. Coverage spans Playgroup to Senior Secondary.
Reading Blasters
A game-based reading program that builds core literacy skills through play, at home or in the classroom.
- Letter recognition and phonics
- Vocabulary building
- Sentence structure
- Compound words and contractions
- Syllables, prefixes and suffixes
- Punctuation and capitalization
- Synonyms, antonyms and homonyms
- Reading comprehension
Jumpstart Advanced Programs
Software-based learning games that build foundational literacy skills from the earliest years.
- Letter recognition
- Phonics and sound-symbol correspondence
- Vocabulary and language development
- Listening skills
- Following directions
- Pre-reading fundamentals
“A child who reads with confidence, and thinks in numbers, is a child ready for anything.”The bridge between Literacy and Mathematics at dSchool
Mathematics
Our numeracy support is built around Math Blasters and Jumpstart Advanced Programs, two game-based learning programs that build number confidence from first counting through problem solving. Coverage spans Playgroup to Senior Secondary.
Math Blasters
A game-based maths program that turns numeracy practice into an adventure, for home or school.
- Addition and subtraction
- Multiplication
- Fractions and decimals
- Number patterns
- Reading and analysing charts
- Sorting and classification
- Problem solving and logic
- Estimation
Jumpstart Advanced Programs
Software-based learning games that build foundational numeracy skills from the earliest years.
- Number recognition
- Counting
- Quantities and comparison
- Shapes and patterns
- Early problem solving
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